@startuml
sprite $minus [48x48/16] {
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000000000000000000000000000000000000000000000000
000000004666666666666666666666666666666200000000
00000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
0000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000
0000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
0000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
0000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
0000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
0000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000
0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
00000002BDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD800000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_MINUS(_alias) ENTITY(rectangle,black,minus,_alias,FA MINUS)
!define FA_MINUS(_alias, _label) ENTITY(rectangle,black,minus,_label, _alias,FA MINUS)
!define FA_MINUS(_alias, _label, _shape) ENTITY(_shape,black,minus,_label, _alias,FA MINUS)
!define FA_MINUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,minus,_label, _alias,FA MINUS)
skinparam folderBackgroundColor<<FA MINUS>> White
@enduml